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Greetings, Rona.
I appreciate it
Make sure you're not double premultiplying your fire element. I see black edges around it which usually means the process by which you brought in your fire element is using an alpha and taking some of the black background with it. Take a look at this link for a better explanation of alpha channels, premults, and compositing sfx elements like fire, smoke, etc. [link]
hope these help!
can you explain more about Atmospheric perspective and black levels? or guide me to link talk about it, I want to understand it more.
actually the black thing around the fire it suppose to be smoke "i used particles in AE" but if you did not see it as smoke that mean I failed to make it smoke
thanks a lot for the link it will help a lot.
Thanks again
Glad the link helped!